Wednesday, April 27, 2011

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A farewell to the Nintendo DS - The best games Nintendo 3DS REMAINDER

Well, finally my Nintendo 3DS premiere (thanks love!), And then conclude this feature with my favorite last 4 games console that has given me happiness during the last 5 years, my faithful companion, Nintendo DS ... There have been many times I've lived with, and now that the adventure comes to an end, I want to dedicate this long love letter, my last game I recommend to my favorite console die (get ready) of all time.

FINAL FANTASY IV
For the time that this version of FFIV came out on DS, not to die fans began complaining about the number of times that Square Enix had already released the game. Original 1991, PS1 version of the package FF Chronicles, FFIV for Wonderswan, FFIV Advance and this version. A couple of years later, to be precise last week, Square released the final and definitive version of FFIV PSP along with its sequel ... so if it is an excess, but also one of the most beloved games in the genre, so it is difficult to know when stop.

is no denying the legacy of FFIV, a game that created a wonderful world and memorable characters, and his narrative separate it from the other RPGs of that time, achieving a more cinematic experience than you had ever seen. In addition, the design decisions that were taken to the set the course of the RPG franchise best known and loved today, detailed graphics, stories focused on the characters and sensational music.



FFIV DS with improved 3D graphics all that while they looked rough, maximize the power of the DS in such time. In addition, these characters that many of us grow by so they cried. Kain with a manly voice and famously raspy voice Cecil with a tone of uncertainty but a gentleman, Edge a little aggressive and youthful, Rosa and Rydia passed unnoticed, and Golbez villain had the coolest voice I've heard in years, as good actors Cecil, Kain and Golbez have repeated their roles in Dissidia Dissidia and 012.

Furthermore, although the aggregates were removed (quite good) of FFIV Advance (same as back to FFIV Complete Collection on PSP) was adapted Augments new system, which served to increase the powers of your characters when the plot I removed an ally. Could be assigned to another character special abilities permanently (for Edward Bardsong example) and you could take on and off at leisure skills. Pretty interesting. Good graphics, lots of quests, minigames, sound and voice acting quality and much fanservice creates a unique experience to play Final Fantasy IV, one of the most beloved RPGs of history no doubt.

The Legend of Zelda: SPIRIT TRACKS
TLOZ
Before this there was another also for Nintendo DS. Graphically very similar to each other, and as for gameplay (using the touch screen to perform all actions) remains almost intact. It is also one of the most criticized Zeldas of all time. Not only is attacked for not changing drastically the gameplay, is also attacked by the means of transport you use (a train) and you have little control over it. And if, on reflection, that place has a train in a mystical world as Hyrule? or the ridiculous Lokomo wave, guardians of the Spirit Tracks? until his name is stupid ... Lokomo.

Set 100 years after Phantom Hourglass (which is located after Wind Waker time) tells the story of the descendants of Zelda and Link, and how should prevent an evil spirit back to again and destroy Hyrule life as we know.
Where the game shines is in how you play the game, as Zelda now joins your trip and with it, through a system of tracing the way forward in touch screen, and Link must solve all the puzzles you encounter to prevent Malladus again.

The boss battles are epic, as the combination of Zelda and Link in battle is unique, and guarantees you true moments of emotion with each new battle. And who says that the last battle of Ocarina of Time is the best of all the Zeldas have not seen this game. A tender history, artifacts, intuitive and fun to use, and the best companion that Link has had in years is here ... if the train is a bit inconsistent, but even that strange means of transport has its fans.


MARIO AND LUIGI : BOWSER'S INSIDE STORY
Mario RPGs have always been separate from the traditional Japanese games. Not in dispute that the Mario RPGs are challenging, exciting and addictive, with its combat systems based on timing (press a button or buttons with a certain rhythm to increase damage or add effects to your attacks), and mood light platform so slimy.
Well this game is the total encapsulation of the game plan. Beginning with humor and history, Bowser after attempting to kidnap Princess Peach again, and failure is addressed in the forest by a hooded offers a fungus that will make you invincible. After eating it and suffer the effects of some hallucinogens in the fungus, arrives at the palace of the princess again, and a new power that the fungus gave unconsciously absorbed everything like giant vacuum cleaner, the brothers Mario, Toadsworth, Peach and a small Star Spirit who was in a major reunion with them.

now will have to find the princess and Bowser out of the body unharmed. But the plot thickens when they discover that an old enemy rises from the shadows and attempts to exploit this situation to dominate the world. So the brothers Mario, Bowser manipulating the body, use it from within to crush this villain and save the day.

The gameplay is puzzle solving through the combination of the 3 main characters, Bowser, Mario and Luigi. Using the powers of Bowser (shoot fire, hitting, etc.) and skills and classic platformer for the brothers (hammer, jump, etc) you make your way in the kingdom fungi to achieve your goal. In battle you used to Bowser and the brothers, and if the situation warrants it, combined the three in a single battle (through the power of eating all of Bowser, and once in the stomach, the brothers fight with the opponent).

Using the classic timing increased with buttons the power of your attacks, and in the case of Mario and Luigi, you will use special items (which require great skill to masterisar) and Bowser, the touch screen to do as much damage as possible. In addition, there are lots of minigames that use the touch screen, microphone (for "throwing" fire by blowing), the touchscreen, and even the motion sensor for identifying the angle at which this your DS. It's a game finely made, few games can achieve this level of detail in the final product. Also, is the first time that Bowser is the REAL hero of a story, and really leave a good impression that the Mario brothers on this occasion were second children.

THE WORLD ENDS WITH You
FFVII Square Enix has been characterized over here to create a formula at play very characteristic. There are people who like and those who hate others also habemos starting to tire a bit. The weevil-haired hero, lots of zippers on your clothes, emo attitude (even exist?) And amnesia. Okay, now multiply this by 10 and will have one of the more bizarre franchise SE. Sure, I say in good way ... But that might not be possible only with that formula.

History presented for the first time in years the growth and development of more realistic characters I've seen in years, where changes by passing all involved are really justificados. No son emos un dia y al dia siguiente son sociables. Estos personajes viven eventos que les cambia su forma de ver el mundo que los rodea e incluso a si mismos, permitiendoles adaptarse a el.

La historia te involucra de formas muy especiales, y la forma en la que te la cuentan aunque crea un extraño elemento de repeticion, logra que todo sea original aunque los retos sean practicamente "los mismos". Es un modo de llevar la historia como nunca habia visto, y en verdad hizo que me importaran los personajes. La locacion, las calles de Shibuya en Tokio estan basadas en su contraparte real, con modelos de los lugares mas importantes de este distrito tokiota, como Scramble Crossing, el enorme cruce peatonal en el que normalmente vemos cientos of Tokyoites walk to their jobs every day, or the statue of Hachiko, which has an annual festival that is rubbed his belly for good luck throughout the year. General Culture: D.

The music is brilliant, and although some are arrangements of Takeharu Ishimoto (the bastard that broke my favorite music Dissidia 012), has excellent quality, licensed music for being famous (as) Japanese singers. J-POP and J-ROCK in Japanese and English is the whole OST. And even if you're like me and hate that kind of music, more than any of the catchy tunes stay in your mind. In my time as coach of Spinning come to include more of them in my classes, because the rhythm and lyrics of many is very good. And the final issue was unexpected and very well played.

The gameplay is the perfect union of everything that made the DS something original and covering single two screens are used to control two characters in battle at the same time in separate dimensions. The top screen is controlled with the directional buttons to attack and cross by right combinations and an ingenious system of momentary power increased quickly you could subtract the energy of your opponents. The screen below on the other side is controlled with the stylus, and by scraping, touch or manipulate items onscreen through figures and others could move and attack enemies on the screen.

course, did not stop there, they served to blow the microphone or scream and create additional effects through your "pin" (that give you powers or techniques). The growth pattern of your characters courage involved a system that, depending on how high the outside, allowed them to equip clothing brands and styles of accommodations to general statements. At the beginning Neku, the young hero emo clothes can only use certain brands, but with time and dedication could equip wedding dresses that will raise their stats through the roof. In contrast, Shiki, from the beginning is very capable of equipping strange clothes and accessories that others do not dare to use. It's challenging and fun and the possibilities are many.



The game itself is brilliant, and I consider the best title that came out to stop the Nintendo DS, simply because of the depth of gameplay, the number of options, and because it brings the full potential of what was to be the Nintendo DS and it was: An incredible system, original in structure and mode be used for digital entertainment, to change the way you see the game. Excellent work friend, and you can rest, the 3DS will continue your legacy of success clearly. HONORARY MENTIONS


Tetris DS - As addictive as ever, but with a facelift to the classic 8-bit Nintendo scented.
Final Fantasy Tactics A2 - Who says the old Ps1 Tactics is the best, simply wrong. The history of this game may not have depth, but the fighting system, organization and growth of your clan is as deep as the ocean.
Islands Sunshine Harvest Moon - The best and most complete HM of all time. Flipbook
Hatena - To let out your inner artist, plus it has a great social component to share your creations. Simply download animations this game is worth a download.
Kingdom Hearts 358 / 2 Days - A sad and important story for the series is in this game.

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